What the Best Design Systems Have in Common
Apr 13, 2025

Ask ten designers what the best design systems are, and you’ll get ten different answers.
Some will say Material. Others swear by Carbon. A few will mention internal systems you’ve never heard of.
But that’s the thing — a great design system isn’t defined by how famous it is.
It’s defined by how useful, intentional, and human it feels in practice.
This post isn’t a listicle. It’s a reflection on the patterns we see in the most effective design systems — the kind that help teams move faster, design better, and stay aligned.
🧠 1. They’re Built Around Thinking, Not Just Components
Great design systems go beyond buttons and grids.
They express a point of view — a philosophy about how things should feel and behave.
Look at Material Design: it’s not just a component kit. It reflects a spatial model, motion philosophy, and accessibility principle.
Or take Sigma Design System — it’s built around modularity and clarity, but also simplicity. Every decision reflects a belief that systems should feel adorably simple — even when powering complex products.
📐 2. They Scale Without Getting Heavy
The best systems scale gracefully.
They don’t collapse under weight or get lost in endless variants.
You’ll notice:
Token-based design to abstract foundations
Component anatomy to encourage consistency
Documentation that speaks like a human, not a spec sheet
Good systems don’t just grow. They evolve with care.
📁 3. They Respect the Real World
Some systems are gorgeous in Figma — and unusable in code.
The best design systems bridge that gap thoughtfully.
They work across breakpoints
They speak a shared language with engineering
They cover edge cases, not just ideal states
We made sure of that with User Psychology 3, where every behavioral principle is paired with visual examples — because theory only matters if it survives the real world.
🧩 4. They Document the “Why”
You can clone any button.
But knowing why a button looks or behaves a certain way? That’s harder to replicate.
The best design systems teach through documentation.
They include rationale, usage dos/don’ts, accessibility considerations — not just specs.
Designers don’t just use these systems.
They learn from them.
🌱 5. They Feel Alive
Dead systems feel like wikis no one updates.
The best ones feel like evolving tools. You notice:
A clear process for proposing changes
Updates tied to real design feedback
Slack channels or working groups that keep the system relevant
The system becomes a living conversation — not a frozen artifact.
🧘♀️ Final Reflection
If you’re building a design system — don’t ask “what should we include?”
Start by asking: what questions does our team ask again and again?
Design systems are about reducing friction. About making good choices easy.
The best ones don’t just speed up design — they nurture better design habits.
2025 Sigma. All rights reserved. Created with hope, love and fury by Ameer Omidvar.